Wow, it’s been over three weeks since I last posted. I apologize for the dead air. Real life does have a tendency to get in the way from time to time (if you really care, you can read about it on my personal blog).
Anyway, progress has been steady during that time. The gameboard is looking more realistic now as I am choosing letters according to our previously defined algorithm. This guarantees a reasonable balance of consonants and vowels (have you ever figured out which letter is guaranteed to appear on every board?). Furthermore, I’m validating correct words against our updated dictionaries. So, the short days of scoring “ZLDRRX” are over.
Tiles fall into place when the round starts and after tiles pop and are removed. They will also fall when the board is rotated.
Bonus tiles are now falling according to your difficulty level when a round starts and after scoring a word that passes the bonus tile threshold. The word score and total score is now being updated. The word and word score text will only turn black when the word is valid. The word score will go bold when you’ve raised the score enough to earn a bonus tile.
WordPop will play multiple rounds, now, too. As you expect, at the end of a round a new set of tiles is dropped in for the next round.
Last, but not least, WordPop is persistent. That’s not to say that it bugs you forever or tickles your brain without mercy (which we already know it does), but it will save your game state when you quit. So, returning to the game later will restore your game state so you can continue on.
Whew! That’s quite a bit, but there’s still some ways to go. Next on my list will be allowing the player to actually use the bonus tiles (details, details) and recording best words and high scores. And, if you have best words and high scores, you should have a place to view them. So it makes sense that those dialogs will follow soon thereafter.
The picture above is just to show a game in action with bonus tiles and the scoring going on. What you can’t see is that this is the image right after re-launching WordPop to show that I’m correctly persisting the game state. I hope to be back soon with more to share. Let me know what you think!
Great update Wyatt and I love the play on words.
I am so excited to have this game for the treo 750 in the making. I have viewed the other version and look forward to being able to play on my treo. I check the website each day as to when I can play, thus far it sounds like it will be soon. Great Update!