Review: Farkle. A Smart Game From a Smart Box for that Long Commute Home.

January 18th, 2007 by dgoldring

When I read that Farkle was the perfect game for a long commute, I knew I would have to review it. As some of you know, I ride the train for over an hour each way just to get to work. So, anything that is labeled perfect for a long commute, I am going to check out with interest.

Installation and Registration: Just download the Farkle setup file and install it on your Pocket PC via ActiveSync. Once installed, you can play 15 complete games before the trial period expires. Let me tell you, 15 games was more than enough time for me to explore all of the options and realize that this is a great game.

Gameplay: Simply put, Farkle is a game of chance and dice…probably not in that order. It is a combination of Yahtzee’s strategy and Craps’ chance. The object of the game is to score as many points as possible during your turn and reach 10,000 before any of your opponents (Farkle can be played by two or more players, however, 3-5 seems to be ideal).

Your turn begins by throwing six dice. Once they land, you must determine which ones earned you points. Point earning dice are ones, fives, three-of-a-kind, and any roll that combines all six dice together. Once you have identified your points scoring dice, you must decide whether to keep going or pass. If you pass, then your turn ends, and you tally your score from that round into your total score. If you want to keep going, then you roll the remaining non-scoring dice in an attempt to earn more points.

Be careful, though. If at any time, you roll a FARKLE (a roll in which you earn no points) then you lose all of the points earned that round. If you score three Farkles in three consecutive rounds, then you will lose 1000 points from your total score.

Characters: One of the great things about this game are the characters. Although they are not graphically represented (and that would be a nice feature in future versions), they each have a different style of play which is reflected in the way they play the game. When you begin a new game, by default, you will be playing against Nervous Nell (a very conservative player who fears Farkles) and Steady Stan (who gobbles up scoring dice like Pac-Man devours dots). Once you learn the basics, you can play against other characters by using the Game Setup Menu. There are a total of six characters, and you can play against any combination of them. Try to work your way up to Jammin’ Jen, the most skilled of the computer characters.

Head-to-Head: In addition to playing against the computer characters, you can also choose to play against up to five friends. Unfortunately, Farkle does not allow you to connect two Pocket PC’s together or play over a Wi-Fi/Internet connection. In order to play against your friends, you will all have to share the same unit and pass it between you. That did not present a large problem for me, however, as I typically do not play against other people.

Graphics: For a simple dice game, Farkle really impressed me with its graphics. The graphics in this game are a perfect example of the old idiom, no matter what you do, do it well. Let’s face it. This is not an adventure game, relying on the graphics to draw you in or tell a story. This is a game of chance. It is a game of rolling dice. I have seen plenty of dice games which are just the dice and a score card. That would have been easy.

Instead, Smart Box had to take the more difficult road. They included a wooden game board with a fine grain and green velvet playing surface. They even included animated dice which can be colored a translucent red or smooth white.

They did not have to do these things, add these extra touches to the graphics, but they did. And that is what makes Farkle more than just a simple dice game.

Audio: This game has some pretty realistic sound effects, such as the sound of the dice bouncing off the walls of the playing surface. The problem for me though, since I ride the train, the people around me do not care to listen to the dice bounce off the playing surface. Unfortunately, the audio in Farkle is not linked to the master audio on the Pocket PC, so it kept overriding me when I would hit mute. This can get frustrating. Thankfully, I discussed this issue with Smart Box, and they assured me that they have already fixed it, and will include better audio control in the next version which should be coming soon (that will be a free upgrade for registered users).

Saving: Since I play games on the train a lot of the time, nothing is more important to me than being able to stop the game when the train reaches my stop. I tend to get very frustrated at games which do not allow me to pick up where I left off. This is another feature that makes Farkle an ideal game for commuting, or just waiting in line at the DMV. When you need to turn it off, just close the program. The next time you open it, the game will automatically pick up exactly where you left off. No need to even remind it to save the game. It already knows what to do. Of course, if you want to change any of the game settings, then your saved game will be lost so you can start a new game with the new settings.

Customization: As I mentioned, you can pick from up to six computerized players to challenge. You can also decide which “house rules” will be followed. Some people like to play with a break-in score (you must reach a minimum score in order to earn any points in that round.) Others don’t like this rule. You can also decide the upper limit of the game. If you think playing 10,000 takes too long, set the game to end at 5,000 instead. These little options allow you to customize Farkle to your personal style of play.

Strategy and Tips: One of the things I loved about Farkle is that it teaches you the game as you go along. The rules are not that difficult. Keep rolling the dice until you stop or earn no points. It is pretty basic, but there can be some complicated strategic decisions. If I roll two scoring dice, do I keep them both or keep only one and hope for a better score with a new roll?
As you progress through the game, various strategy tips will appear which teach you how to look at your roll from all angles and fully immerse you in the game. I really appreciated these tips the first time I played the game, but once you have heard them, they quickly become unnecessary background noise. Fortunately, you can choose to turn them off in the preferences menu.

Conclusion: This is definitely my kind of game. It is quick and easy to learn, but takes some concentration to master the strategy. You can also stop the game at any time and pick up right where you left off. If this were all it offered, Farkle would be a mainstay in my stable of games. Add in the smoothly drawn graphics, six different player characters (which effectively means a variety of skill levels) and various customization options, and Farkle is a must play for anyone who enjoys a simple game of chance or, a really long train ride.

Vital Statistics:
Name: Farkle
Version: 1.0.1
Platform: WM 2003 SE
Also Available: WM5, Palm OS
Developer:
Smart Box Design
Price: $14.95

Farkle from SmartboxDesign is a new dice based strategy game made by Astraware for Palm devices. I’ve been playing the game for a few hours now, and as Sammy mentioned in today’s video cast he’s never heard me swear so much in such a short period of time, and we’ve worked together for a while now so that’s quite surprising! Though it might sound like a strange thing to say, I have been swearing a lot because Farkle is so addictive, so competitive and so challenging!!

The basis of Farkle is fairly simple. It is essentially very similar in its goals to the ever popular dice based game Yahtzee. To win at Farkle you must be the player with the highest score above 10,000 points on the final round of play. Each player takes turns rolling the dice. On your turn you roll all six dice, and you must select at least one scoring dice. The scoring combinations are as follows:

* A one or a five
* Three of a kind
* Three pairs
* A six dice straight

And the scoring system is as follow: (my apologies if this seems a little tedious, but for all you card and dice buffs out there like myself it is important and you have to know these things!) But the best way is to play. Anyway here we go:

* A one = 100 points
* A five = 50 points* Three ones = 1000 points
* Three of any other kind = the number of points multiplied by 100 e.g. three six’s = 600
* Three pairs = 500
* Six dice straight = 1000
* Three Farkles = -1000 (more on that later)
The best way rather than simply telling you the rules is to take an example. Let’s say you’ve rolled your six dice, and they have produced a combination of
* 1 – 4 – 3 – 6 – 6 – 2

As the rules of the game state you have to select a minimum of one scoring dice, and as you’re only scoring one is a one you can select that. Then you have a choice (which if often a very tough decision based on your situation) to make. You either “pass” and bank the points scored by your selected nice, or you “roll” and roll the remaining five.

Let’s take the following situation. You roll the five and you get three of a kind. The score of that is then added onto your 100 from the previous round, and you have the pass or roll choice again. You can either gamble and hope you get a scoring result from your two dice or pass and bank the points.Scoring is based on selected dice and you cannot earn points from combining dice from different rolls. However if you are unlucky and none of your rolled dice in earn any points, you get a Farkle; whereby you do not receive ANY points from that round. Your go is then over. The danger is if you get three Farkles in a row you lose 1000 points.

The game has another twist, as the final round begins as soon as any one player reaches 10,000 points. This player’s score is then frozen, and the two opposition players are given one final chance to get a maximum score. This is a particularly good feature if the game is close, and despite one player getting to 10,000 first, anybody can win!

Once you’ve got the hang of it Farkle is an excellent and incredibly addictive game. The graphics are nice and clear, and the user interface of the game is simple and easy to use. It can be played between CPU players or human players; complete customisation of the game is available, such as increasing or decreasing the cut off point of 10,000 points. However a nice touch is the names of your possible CPU competitors. And I took great pleasure earlier in beating Steady Stan, Average Ann, Smart Alec, Nervous Nell, Jammin’ Jen and Bonzai Bob!

This game is based on your own judgement, which only you are in control of, and is the reason the game is so compelling! The combination of skill, luck, and judgement are all required to succeed at this challenging and incredibly addictive game. Which is great to play against the CPU players or even better against friends.

Farkle is available for $14.95 from SmartboxDesign.

Palm Addict Christmas / New Year Contest

Welcome to the Palm Addict Christmas / New Year Contest running between now and the 5th January. Here are a list of the prizes as donated by the relevant hardware and software companies for which we thank them.

Here are the prizes which you can choose from:
• 5 winners can choose any Smart Box Design titles including WordPop, Farkle from SmartBox Design.- 1 unlocked Palm Treo 680 grey colour.
• 1 Extended 2400 mah battery for Treo 680 from SeidioOnline
• 1 Enfora WiFi Sled
• 1 bottle of “Comte Audoin de Dampierre Champagne”
• Brando from Shop Brando has come forward to offer 5 Palm Addict Readers $100 Gift Vouchers as part of the Palm Addict Christmas / New Year Contest
• $50 Voucher for Borders
• 3 copies of Trip Boss and 3 copies of Date Wheel from Creative Algorithms
• Benoit HERVIER has donated copies of kLauncher
• 3 copies of the game My Little Tank for the runners up again from Astraware
• 1 case, 1 screen protector, & 1 cable of the winners choice from Boxwave
• Accessories, Charger, Cases donated by Proporta
• TreoTastic Bundles from Hobbyist Software
• Copies of mRSS and mRing from Motion Apps
• 1 copy of Agendus for Palm OS Professional Edition from Iambic
• 1 copy of Agendus Mail for Palm OS SSL Edition from Iambic
• 1 copy of Agendus for Windows Outlook or Palm Desktop Edition from Iambic
• 1 copy of YourCall for Palm OS from Iambic
• 1 copy of TravelTalk for Windows Mobile (PPC or Smarthpone depending on the winner’s device) from Iambic
• 1 copy of EzQuote for Windows Mobile (PPC or Smarthpone dependingon the winner’s device) from Iambic
• 1 copy of Propel for Palm OS Standard Edition from Iambic
• 5 copies of any title from iliumsoft.com

How to enter: Everyone can enter [including Associate Writers who can just post directly], let me know how you have been using your Palm / Treo device. Give me a line give me a paragraph it’s up to you how long your user thought is. Simple that’s all there is to it.

Choose your preferred prize and a secondary prize, IMPORTANT put XMAS in the subject and give your entry a title [please do not use how I use my Palm device].

Failure to enter the correct subject line and give your thought a title will mean we cannot enter you as your entry will fall into our spam folder. Send to Palm Addict – sammymcloughlin@gmail.com.

Winner will be chosen at random and the contest ends at midnight US ET Monday 5th January.

Thanks to all the sponsors, enjoy the contest and warm wishes to you and those close to you this holiday season.

PDA 24/7 is having their annual holiday season sale and Smart Box Design will be featured on the first day, December 1st. If you are looking for some deals stop by PDA 24/7 daily for the next 20 days. See you there.