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We have been having a great time working on WordPop! for the iPad. During March the team will be blogging about their thoughts and tasks as we race to finish WordPop! in time for the iPad release (which is still TBD but we are all watching Apple closely).

After the iPad was announced we had a exciting meeting and answered several key questions.

Q: What did we think of the iPad?
A: We loved it and thought it was going to fill an important niche market.

Q: Could we offer our players a great gaming experience?
A: Yes, the extra real estate will be used to add even more engagement to the game.

Q: Should we create a new game from scratch or redesign one of our current games?
A: We decided to redesign one of our current games and felt either Farkle Dice or WordPop! would be the best candidates. We sent a poll to our registered users and WordPop! was the clear leader receiving over 40% of the votes.

Q: What next steps should be taken?
A. All team members to read the new Human Interface Guidelines for the iPad and to install the SDK to gain access to the simulator.

Check back as I will be writing regularly about our development efforts and I will be posting more images as we get closer to the final look. Above is a screen shot taken from the simulator.

Please comment and let me know what you are interested to hear about in regards to iPad, gaming, WordPop!, etc.

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ratings.pngMy team and I created WordPop! for iPhone. Like many developers we decided to create a “free” version of our game so potential players could try it before they purchased. Over the last six months I noticed ratings for our free version was lower than our paid version. I wondered if other developers were having the same experience. I did an analysis of the top 20 best selling games in November in the Games: Word category.

I compared the ratings from the Paid version to the Free Version. If the paid version had an average 3.5 rating and the free version had a 3.0 rating, then there was a .5 negative change.

N/A     45%
No Change    10%
.5  Neg Change    35%
1.0 Neg Change    5%
1.5 Neg Change     5%
Total         100%

Not one application had a better rating for the free version and 45% had worse ratings.

Then I was curious if ratings determine if an application will be a best seller.

5       5%
4.5   5%
4    25%
3.5 35%
3     25%
2.5    5%
Total 100%

I was surprised that 65% had 3.5 or worse rating.

Although a small sample and taken from the Word Games category I came to the following conclusions.

1.  Creating a free version was once thought of as an important strategy to getting noticed and to be a top seller. Since almost half (45%) of the top selling word games do not have a free version I no longer think this is true.

2. Either players of free versions are much more critical of apps in general or the free version is missing a feature that makes it higher rated

3.  You can be a best seller without having a free version

4. You can be a best seller with lower than average ratings

All in all, as a developer I no longer believe it is critical for my team to create a fee version to drive sales or to become a best seller. And I think the costs to make the free version may not justify the return on investment (ROI).

You can read more about our game WordPop! here and the free version, Diet WordPop! here.

This image was sent to me as proof of a very high score. This is the highest score I have seen but unfortunately do to an error it did not get posted to the High Score page on our server.

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You loved it on the Palm, you played it on Windows Mobile, now get it for your iPhone or iPod Touch. New look, new interface, but same refreshing word game.

·  On sale for only 99 cents

·  Unique blend of puzzle and word-creation game

·  Three difficulty levels to fit your skill level

·  Best Words screen to show off your big words

·  High Score screen to impress your friends

·  Word List with 180,000+ entries

·  Beautiful Graphics

·  Help section with rules and scoring

·  Play a little or play a lot

Visit the iTunes Store for More Information or to Purchase

I recently downloaded Wordpop for my iPhone as I have played this game on my Palm device and thoroughly enjoyed the iPhone experience. After I downloaded from the App Store I immediately liked the user interface and thought I would share with you my thoughts and opinions on the game and give you an insight on how to play as well.Firstly you have to pick which setting you want to play the game at easy, medium or hard for first time players I suggest you choose the easy mode until you get used to how the game works. Also for first time players there is a how you can play button this is very useful and gives you full instructions how to play the game.

Once you have chosen your difficulty level for the game you enter into the main game board at the top of the screen you will see what round you are on and the total amount of points you have accumulated. Below this a rectangle box spells the word you have just created alongside with the point value, then at the side of this you will see a grey circle with a tick in the middle when you have spelt a word and the word is a proper word it will illuminate yellow.

Below you will see the quit button and an undo button which is explanatory. In the middle of the screen you will see the main grid which is full of cubes each with a letter and in the bottom right corner of each cube you will see a number this indicates how many points you will get for creating a word with this letter. Finally at the right hand side of the screen you will see three empty cubes these can be used as any letter to help you create more words when you are running out of needed letters.

The aim of the game is to spell as many words as you can out of the letters provided, when you have found a word you want, tap on the first letter or the word then tap on the next and so on till you have created the word. When you have spelt the word the tick should illuminate yellow and you should get an indication on how many points you have received. Select if the tick is yellow click on it and the word will disappear from the screen and your points will be added to your total.

Continue to create words from the grid to build your points up and if you get stuck don’t forget the spare cubes on the right hand side of the screen they become very helpful near the end of the round when you have used most of the letters. If you want to rearrange the letters just give the iPhone a slight shake and the cubes will mix up helping you to try and create more words.

To move on to the next round you have to use up every letter from the grid it may sound easy but it is realty Z which will earn you more points. So far I have managed to get to round four which I found difficult to get to the best thing about this game is your not against the clock so you are not rushing to try and create words before the game is up.

The screen is bright and the interface is great, and the letters are a good size making the game much easier to play. I really enjoyed playing this game and cant wait to get a free minute to play it again, I recommend this game to anyone who enjoys playing word games as you will have hours of fun!! It truly deserves a Palm Addict Reader Award of Excellence and is one of the best games that I have played on my Palm OS device and certainly makes a great addition to the iPhone / iPod Touch. Available for Palm OS / Windows Mobile & the iPhone / iPod Touch via http://www.smartboxdesign.com/wordpopiphone.html