To win at Farkle you must be the player with the highest score above 10,000 points on the final round of play.
Each player takes turns rolling the dice. On your turn, you roll all six dice. For new players, we added a handy pointer above any dice which can be scored. You’ll soon memorize the best combinations but rely on the arrows until you get the hang of it.
Dice combinations can be scored as follows: a 1 or a 5, three of a kind, three pairs, or a six-dice straight, earn points. You must select at least one scoring die. After you select the dice you want to keep you can either risk all the points earned this turn and roll the remaining dice (the fewer dice you roll the greater the chance you will Farkle) or tap Score It and bank those hard earned points.
Scoring is based on selected dice in each roll.
The 1 and 5 spot dice are super special, as they are the only dice that can be scored outside of a combination (such as three of a kind).
You cannot earn points by combining dice from different rolls.
If none of your dice rolled earn points, you get a Farkle and lose any earned points that round. Warning! Three Farkles in a row and you lose 1,000 points. Ouch!
You continue rolling until you either tap Score It to keep your earned points or you Farkle. Then the next player rolls the six dice. Play continues until it is your turn again.
When 10,000 or more points are scored, that player goes out. Each player gets one more turn to beat the high score.
An Example Round
Your first rolls show 1, 2, 3, 3, 5, and 6. You tap the 1 (100 points) and the 5 (50 points) for 150 points. You then opt to roll the remaining four dice. On that roll, you get 2, 2, 2, and 6. You select the three of a kind (2, 2, 2) for 200 points and decide to Score It and bank your 350 points (150 plus 200).
The final round starts as soon as any player reaches 10,000 or more points.
Scoring is based on selected dice each roll. You cannot earn points by combining dice from different rolls. For example, if you roll a 5, 5 (50 points each x 2 for 100 points), and then roll another 5 (50 points), you can’t combine the 5, 5 with the 5, to form three of a kind (500 points). We place a vertical divider to show you the dice selected each roll.
Customization through Settings
On the title screen tap the Settings button.
Farkle is a very old game and is played throughout the world. Rules vary by country and even by states. We support a profusion of variations.
Break In Score – A minimal score needed to get on the board. You must keep rolling until that amount is reached.
Score Three Pairs – You can change how many points are earned when this combination is rolled.
Triple Farkle – You can change how many points to deduct when a three Farkles are rolled.
Three Aces Score – You can change how many points are earned when this combination is rolled.
Must Roll Again: If all Six Dice Scored – If you select all the dice you must roll again.
4 of a Kind – Take the score of three of a kind and multiply it by 2.
5 of a Kind – Take the score of three of a kind and multiply it by 3.
6 of a Kind – Take the score of three of a kind and multiply it by 4.
Straight Score – You can change how many points are earned when this combination is rolled.
Play Different Computer Players
On the title screen, tap the Players button.
Once there you can select up to four players and for players 2 – 4, they can either be a human player or a wild west computer AI. Player 1 is always human.
To play against different computer players, tap the computer player’s name, Billy the Kid for example, and you will see a list of other wild west computer players. Tap the one you want to play. In general, the further down the list you select, the meaner and harder the computer player is to beat.